Potions are a vital part of Dungeons and Dragons 5e and they can be categorized based on their rarity and their crafting time.
Given the vast list of magical items and potions, it can be difficult to keep track of all as they can cost anywhere from 25gp to 50,000gp.
This guide will tell you the complete list of all potions and their costs in the game.
Potions 5e DnD Cost Prices

The price of potions in the game can vary based on their effect or the level of spell they can recreate. There are different ways to calculate the cost of the potion since Dungeons and Dragons do not provide official pricing for the same.
Here is the complete list of all the potions and their estimated pricing:
Name | Rarity | Min Level | Crafting Time | Crafting Price | Min Crafting Level | Effects |
Elixir of Health | Rare | 5 | 40 | 1,000 | 6 | This potion cures all diseases and removes the blinded, deafened, paralyzed, and poisoned conditions. |
Oil of Etherealness | Rare | 5 | 40 | 1,000 | 6 | This potion can cover a medium or small creature. The target gains the etherealness effect for one hour and it takes 10 minutes to apply. |
Oil of Sharpness | Very Rare | 11 | 400 | 10,000 | 11 | Gives a +3 bonus to attack and damage. Each vial can coat 1 slashing or piercing weapon or 5 pieces of ammunition. |
Oil of Slipperiness | Uncommon | 1 | 4 | 100 | 3 | Gain the effects of the Freedom of Movement spell for 8 hours or can be poured on the ground to produce the effects of the Grease spell. Takes 10 minutes to apply and each potion has enough for 1 medium or small creature. |
Philter of Love | Uncommon | 1 | 4 | 100 | 3 | Whatever creature drinks this will be charmed by the next creature it sees within 10 minutes. Effects lasts 1 hour. |
Potion of Animal Friendship | Uncommon | 1 | 4 | 100 | 3 | Allows the recipient to perform the effect of the Animal Friendship spell with a DC save of 13. Lasts 1 hour. |
Potion of Clairvoyance | Rare | 5 | 40 | 1,000 | 6 | Allows the recipient to perform the effect of the Clairvoyance spell. |
Potion of Climbing | Common | 1 | 1 | 25 | 3 | Gain climbing speed equal to walking speed for 1 hour. Gain Advantage on Strength (Athletics) checks for climbing. |
Potion of Cloud Giant Strength | Very Rare | 11 | 400 | 10,000 | 11 | Increases Strength score to 27 for 1 hour. |
Potion of Diminution | Rare | 5 | 40 | 1,000 | 6 | Gain the Reduce effect from the Enlarge/Reduce spell for 1d4 hours. |
Potion of Fire Breath | Uncommon | 1 | 4 | 100 | 3 | Can exhale fire as a bonus action (30ft.). Target can attempt DC13 Dexterity (for 1/2 damage). Lasts for 1 hour or 3 attacks. |
Potion of Fire Giant Strength | Rare | 5 | 40 | 1,000 | 6 | Increases Strength score to 25 for 1 hour. |
Potion of Flying | Very Rare | 11 | 400 | 10,000 | 11 | Gain Flying speed equal to walking speed for 1 hour. |
Potion of Frost Giant Strength | Rare | 5 | 40 | 1,000 | 6 | Increases Strength to 23 for 1 hour. |
Potion of Gaseous Form | Rare | 5 | 40 | 1,000 | 6 | Gain the effect of the Gaseous Form spell for 1 hour. |
Potion of Greater Healing | Uncommon | 1 | 5 | 100 | 3 | Regain 4d4 +4 hitpoints. |
Potion of Growth | Uncommon | 1 | 4 | 100 | 3 | Gain the effects of the Enlarge portion of the Enlarge/Reduce spell for 1d4 hours. |
Potion of Healing | Common | 1 | 1 | 25 | 3 | Regain 2d4 +2 HP |
Potion of Heroism | Rare | 5 | 40 | 1,000 | 6 | Gain the effects of the Bless Spell (10 temporary hitpoints for 1 hour.) |
Potion of Hill Giant Strength | Uncommon | 1 | 4 | 100 | 3 | Increases Strength to 21 for 1 hour. |
Potion of Invisibility | Very Rare | 11 | 400 | 10,000 | 11 | Become Invisible (including anything being carried or being worn). Effet lasts until an attack is made or a spell is cast. |
Potion of Invulnerability | Rare | 5 | 40 | 1,000 | 6 | Gain damage resistance to all types for 1 minute. |
Potion of Longevity | Very Rare | 11 | 400 | 10,000 | 11 | Reduces a creature’s age by 1d6 +6 years (up to 13 years old.) When drank for the 2nd time there is a 10% cumulative chance that the potion will instead age the drinker. |
Potion of Mind Reading | Rare | 5 | 40 | 1,000 | 6 | Gain the effects of the Detect Thoughts spell with a DC save of 13. |
Potion of Poison | Uncommon | 1 | 4 | 100 | 3 | The drinker takes 3d6 poison damage. They make a DC 13 Constitution Save. If they fail the save they are poisoned and take 3d6. Each successful save reduces the poison damage by 1d6 until it’s reduced to 0. Identity Spells will reveal the poison. |
Potion of Resistance | Uncommon | 1 | 4 | 100 | 3 | Gain resistance to one damage type for an hour. Damage type is determined by the DM. |
Potion of Speed | Very Rare | 11 | 400 | 10,000 | 11 | Gain the effect of the Hase spell for 1 minute. |
Potion of Stone Giant Strength | Rare | 5 | 40 | 1,000 | 6 | Increase Strength to 23 for 1 hour. |
Potion of Storm Giant Strength | Legendary | 17 | 2,000 | 50,000 | 17 | Increase Strength to 29 for 1 hour. |
Potion of Superior Healing | Rare | 5 | 15 | 1,000 | 6 | Regain 8d4 +8 hipoints. |
Potion of Supreme Healing | Very Rare | 11 | 20 | 10,000 | 11 | Regain 10d4 +20 hitpoints. |
Potion of Vitality | Very Rare | 11 | 400 | 10,000 | 11 | Cures Poisons & Diseases and removes exhaustion. For 24 hours regain the maximum number of hitpoints per hit dice spent. |
Potion of Water Breathing | Uncommon | 1 | 4 | 100 | 3 | Gain the ability to breathe underwater for 1 hour. |