Destiny 2: Solar 3.0 In-Depth Guide (Best Aspects, Fragments, Builds & More!)

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Published: 27 May 2022
Check out this Destiny 2 3.0 Solar In-Depth Guide and its latest updates!

Destiny 2 is a fantasy shooter game where you progress it by completing story missions and side missions. Completing both the side missions and story missions will grant you amazing gear and help you progress through the game much easier. The newest 3.0 update has brought the community a ton of new events, Easter eggs, equipment, and content. Knowing the basics will help you get around the game faster.

This guide will show you all you need to know about the 3.0 Solar update for Destiny 2.

Destiny 2: Solar 3.0 In-Depth Guide (Best Aspects, Fragments, Builds & More!)

Verbs

There are 5 different verbs that the game uses, they are:

  • Cure
  • Restoration
  • Radiant
  • Scorch
  • Ignition

Cure: You are healed in a burst of mending Solar Light

Restoration: You regenerate health and shields overtime. Cannot be interrupted by taking damage.

Radiant: Your Weapons are enhanced by the power of the Traveler and deal increased damage to foes.

Scorch: The target is singed by destructive solar light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough scorch stacks are applied to the target, they ignite.

Ignition: A large solar explosion which deals damage in an area around the target.

Solar Fragments

The solar fragments are your boosts in the game that will help you get better stat bonuses, they are:

  • Ember of Singeing: Your class ability recharges faster when you scorch targets
  • Ember of Benevolence: Applying restoration, cure or radiant to allies grants increased grenade, melee, and class ability regeneration for a short time. (-10 Discipline)
  • Ember of Beams: Your Solar Super projectiles have stronger target acquisition. (+10 Intellect)
  • Ember of Combustion: Final blows with your solar super cause targets to ignite (+10 Strength)
  • Ember of Torches: Powered melee attacks against combatants make you and nearby allies radiant.
  • Ember of Tempering: Solar weapon final blows grant you and your allies increased recovery for a short duration. Stacks 3 times. While ember of tempering is active, your weapons have increased air born effectiveness (-10 Recovery)
  • Ember of Blistering: Defeating targets with Solar ignitions grants grenade energy.
  • Ember of Solace: Radiant and restoration effects applied to you have increased duration.
  • Ember of Ashes: You apply more scorch stacks to targets.
  • Ember of Wonder: Rapidly defeating multiple targets with solar ignitions generates an Orb of Power (+10 Resilience)
  • Ember of Empyrean: Solar weapons or ability final blows extend the duration of restoration and radiant effects applied to you. (-10 Resilience)
  • Ember of Char: Your Solar Ignitions spread scorch to affected targets (+10 Discipline)
  • Ember of Eruption: Your Solar ignitions have increased area of effect. (+10 Strenght)
  • Ember of Searing: Defeating scorched targets grants melee energy. (+10 Recovery)

Grenades

The tactical grenades are a great asset both for PVP and PVE in this game, you will need them to clear out an area much faster and switch tactics or get the upper hand against enemies.

All of these grenades are the same for each class.

Here is a list of all the grenades and their abilities:

  • Solar Grenade: Creates a flare of solar light that damages and scorches trapped targets inside.
  • Tripmine Grenade: An explosive grenade that sticks to surfaces and detonates when targets pass through it, the effect damages and scorches enemies.
  • Swarm Grenade: This grenade detonates on impact and releases multiple drones to seek nearby targets.
  • Incendiary Grenade: Exploding grenade that creates a fiery burst scorches nearby enemies.
  • Thermite Grenade: When thrown, this grenade sends a burning line of fire, dealing damage and scorching targets.
  • Firebolt Grenade: A Grenade that unleashes bolts of damaging solar light at nearby enemies and scorches them.
  • Fusion Grenade: A grenade that sticks to targets and deals damage as well as scorching them on detonation.
  • Healing Grenade: This grenade will cure allies on impact and create an orb of benevolent solart light Grants restoration to allies when picked up.

Warlock Build

The warlock is one of the classes that will be played in the Solar 3.0, building a good warlock will determine how well you perform in each game.

For your main piece of equipment you want to have your gauntlets which are the Claws of Ahamkara that give +2 melee charges, and you will also have 100 strength.

The goal for this build is to have as much melee energy as you can.

For moves and fragments, apply:

  • Incinerator Snap
  • Ember of Torches
  • Ember of Benevolence
  • Ember of Solace
  • Ember of Sealing

For aspects apply Heat Rises and Icarus Dash. This will give you more melee energy back on each blow.

Hunter Build

The point of this build is to have your throwing knife deal as much damage as possible and return back to you.

For embers, you want to apply:

  • Ember of Singeing
  • Ember of Benevolence
  • Ember of Torches
  • Ember of Solace
  • Ember of Searing

All of these embers will stack perfectly with your Weighted Throwing Knife ability and Acrobat’s Dodge.

Titan Build

This build focuses mainly on taking advantage of the Consecration aspect which is strong and one-shot kill players. You also want to get the Path of the Burning Steps to get a constant weapon buff damage.

For embers, you want to apply:

  • Ember of Benevolence
  • Ember of Torches
  • Ember of Searing
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